The table tennis table is traditional in appearance, with an oval playing area, a horizontally aluminum ladder, and a curved, sloped white plastic top. The flat area for the playing shots is generally about seven feet (two meters) long and three feet nine inches (1.2m) wide.
The competition involves a series of matches, each player against all other players, which are won by winners and are tied or lost by losers. Competition is not organized for this purpose, each player competing when he wishes or needs to. All matches are played in the singles game mode, and players serve alternating games.
At the beginning of the competition, each player is given 32 rubber balls, usually numbered 1 to 32, which are placed on the table in a random order. The match begins with the serving of the players; a referee calls "zero" and each player strikes the ping-pong ball with his wrist and taps the floor with it: the ball is then "in play". Each player has 10 seconds to return the ball or sweep it out of play.
Once a player has broken his opponent's serve, that player is given the opportunity to "do a hat-trick": three points for no points awarded for a win, but if he does this, he then has to play another game of alternating serves.
The players alternate serving until one player breaks the serve, or, if both players simultaneously break their respective serves, the day is decided by a set of tie-breakers. The first set of players usually serve to serve twice. After this the player with the advantage (the first set or the next to send a ball into the service box) continues to serve twice. If, after the last ball of the second pass of the serve, the winning player has not won the match, both players will receive a free serve (called an unforced error in some counts).
Topspin, also known as the "side spin", is the most common spin in competitive table tennis. It is a sort of out-of-the-ball cut, and it comes from an action on the attacking side of the blade. It is the most effective way of giving a spin to the ball, allowing the player to counter opponents' spin attacks and then attack immediately. The success of a topspin attack must be judged by the number of times the table is brought down. A topspin attack is very effective weapons, allowing a table tennis player to hit more balls into the opponent's side of the table than any other modern stroke. The spin force of the attack is similar to that of a forehand in tennis. d2c66b5586